Highway Delivery is inspired by the golden era of top-down racing arcade games, most notably Road Fighter (Konami, 1984) and its contemporaries. Top-down highway racers were among the most immediately accessible arcade genres — a single, universally understood objective (go fast, avoid crashes) required no instruction. Road Fighter sold over 30,000 arcade cabinets worldwide and spawned numerous home computer clones and sequels throughout the 1980s. Highway Delivery adds a delivery mission context to the core dodge-and-weave mechanic: you are not just racing, you are completing a timed delivery run on a highway packed with civilian vehicles, police cruisers, fuel tankers, and roadblocks. The time pressure of completing the delivery before the clock expires — combined with the fuel management system — creates a dual-resource challenge that goes beyond simple obstacle avoidance. Classic Arcade's version features a scrolling neon highway environment and escalating traffic density across multiple delivery routes.
| Input | Action |
|---|---|
| Left / Right Arrow | Steer the vehicle |
| Up Arrow | Accelerate |
| Down Arrow | Brake / reverse |
| P | Pause / resume |
| Swipe left/right | Steer (mobile) |
| Swipe up | Accelerate (mobile) |
Points are awarded continuously for distance covered and bonus multipliers are applied for close passes with other vehicles without colliding. Successfully completing a delivery route within the time limit awards a large time-bonus lump sum. Fuel pickups along the road must be collected to prevent the engine from stalling — running out of fuel ends the run immediately regardless of remaining time. Each successive route increases base traffic density and reduces the time window available for completion.
Stay in the centre lane whenever possible — it gives you maximum reaction time to dodge vehicles appearing from either side. Reserve left-right movement for definite obstacles rather than drifting constantly; small corrections at speed are far more controllable than large swerves.
Q: What happens if I run out of fuel?
Your vehicle will slow to a stop and the delivery run ends, even if the timer has not yet expired. Fuel canisters appear as collectibles on the road and should be prioritised when your gauge is low, even if it means taking a less optimal path through traffic.
Q: Does traffic get faster as I progress?
Both the density and the speed variance of traffic increase with each completed delivery. Early routes have mostly slow-moving civilian cars; later routes introduce faster highway patrol vehicles and large fuel tankers that take up wider lane space.
Q: Is there a way to gain extra time?
Completing sections of the route ahead of schedule does not bank extra time, but each new route section resets the timer to a fresh count. Driving efficiently and avoiding slowdowns from grazing other vehicles is the primary way to manage the clock.
Fan-made tribute · Not affiliated with or endorsed by any original game publisher